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» Algorithms, games, and the internet
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AAIM
2006
Springer
97views Algorithms» more  AAIM 2006»
15 years 4 months ago
Note on an Auction Procedure for a Matching Game in Polynomial Time
Abstract. We derive a polynomial time algorithm to compute a stable solution in a mixed matching market from an auction procedure as presented by Eriksson and Karlander [5]. As a s...
Winfried Hochstättler, Hui Jin 0002, Robert N...
INTERNET
2008
134views more  INTERNET 2008»
14 years 10 months ago
Multilanguage Programming
more abstractly to the tools, tactics, and techniques pertinent to each profession. Top basketball players know multiple ways to help their teams with scoring, passing, and defense...
Steve Vinoski
CVPR
2009
IEEE
16 years 4 months ago
A Collaborative Benchmark for Region of Interest Detection Algorithms
This paper presents a collaborative benchmark for region of interest (ROI) detection in images. ROI detection has many useful applications and many algorithms have been proposed...
Tz-Huan Huang, Kai-Yin Cheng and Yung-Yu Chuang
HYPERTEXT
2009
ACM
15 years 7 months ago
A scalable, collaborative similarity measure for social annotation systems
Collaborative annotation tools are in widespread use. The metadata from these systems can be mined to induce semantic relationships among Web objects (sites, pages, tags, concepts...
Benjamin Markines, Filippo Menczer
AINA
2004
IEEE
15 years 2 months ago
Generating Digital Signatures on Mobile Devices
With the explosion of the mobile communication market, more and more handheld devices act as clients in the Internet. People use these devices to purchase books, play games, recei...
Yu Lei, Deren Chen, Zhongding Jiang