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CSL
2007
Springer
15 years 4 months ago
Clique-Width and Parity Games
The question of the exact complexity of solving parity games is one of the major open problems in system verification, as it is equivalent to the problem of model-checking the mod...
Jan Obdrzálek
84
Voted
ATAL
2008
Springer
15 years 8 days ago
Emerging coordination in infinite team Markov games
In this paper we address the problem of coordination in multi-agent sequential decision problems with infinite statespaces. We adopt a game theoretic formalism to describe the int...
Francisco S. Melo, M. Isabel Ribeiro
87
Voted
AAAI
2004
14 years 11 months ago
Dynamic Programming for Partially Observable Stochastic Games
We develop an exact dynamic programming algorithm for partially observable stochastic games (POSGs). The algorithm is a synthesis of dynamic programming for partially observable M...
Eric A. Hansen, Daniel S. Bernstein, Shlomo Zilber...
GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
14 years 11 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
101
Voted
ATAL
2010
Springer
14 years 11 months ago
Enumeration and exact design of weighted voting games
In many multiagent settings, situations arise in which agents must collectively make decisions while not every agent is supposed to have an equal amount of influence in the outcom...
Bart de Keijzer, Tomas Klos, Yingqian Zhang