This paper is concerned with synthetic agents interacting with virtual environments, called animated creatures. The animated creatures are articulated graphical gures that are eq...
—In the virtual execution environment, dynamic computing resource adjustment technique, configuring the computing resource of virtual machines automatically according to the actu...
We designed, developed, deployed, and evaluated the Collaborative nanoManipulator (CnM), a distributed, collaborative virtual environment system supporting remote scientific colla...
Thomas C. Hudson, Aron T. Helser, Diane H. Sonnenw...
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
We propose an active vision system for object acquisition. The core of our approach is a reinforcement learning module which learns a strategy to scan an object. The agent moves a...
Gabriele Peters, Claus-Peter Alberts, Markus Bries...