In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
— In this paper we propose an approach to control design of nonlinear time–delay systems, which is based on the construction of symbolic models, where each symbolic state and e...
Giordano Pola, Pierdomenico Pepe, Maria Domenica D...
In the recent years multimodal interfaces have acquired an important role in human computer interaction applications. Subsequently these interfaces become more and more human-orien...
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
— Our long-term objective is to develop robots that engage in natural language-mediated cooperative tasks with humans. To support this goal, we are developing an amodal represent...