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» Applying Virtual and Augmented Reality in Cultural Computing
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92
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HAPTICS
2003
IEEE
15 years 5 months ago
Simulating Side Slopes on Locomotion Interfaces Using
This paper describes the biomechanical experimental validation of simulating side slope during walking on a treadmill style locomotion interface. The side slope effect is achieved...
Torso Forces, John M. Hollerbach, Damaso Checcacci...
105
Voted
ICRA
1999
IEEE
114views Robotics» more  ICRA 1999»
15 years 4 months ago
A Human-Robot Interface Using an Extended Digital Desk
MuchattentionhasrecentlybeenpaidtoAugmented Reality (AR) systems, which can enhance a human's dailylife by blending multi-modalinformation with the real world. Most existing ...
Maho Terashima, Shigeyuki Sakane
CHI
2007
ACM
16 years 2 days ago
Tangible user interface for chemistry education: comparative evaluation and re-design
Augmented Chemistry (AC) is an application that utilizes a tangible user interface (TUI) for organic chemistry education. The empirical evaluation described in this paper compares...
Morten Fjeld, Jonas Fredriksson, Martin Ejdestig, ...
CHI
2006
ACM
16 years 2 days ago
Prototyping retractable string-based interaction techniques for dual-display mobile devices
Accessing information on mobile and wearable devices often requires the user's visual attention, and the precise operation of virtual or physical widgets. However, these inte...
Chandra Narayanaswami, Gábor Blaskó,...
HCI
2009
14 years 9 months ago
Complemental Use of Multiple Cameras for Stable Tracking of Multiple Markers
Abstract. In many applications of Augmented Reality (AR), rectangular markers are tracked in real time by capturing with cameras. In this paper, we consider the AR application in w...
Yuki Arai, Hideo Saito