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112
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CHI
2003
ACM
16 years 2 months ago
Multimodal 'eyes-free' interaction techniques for wearable devices
Mobile and wearable computers present input/output problems due to limited screen space and interaction techniques. When mobile, users typically focus their visual attention on na...
Stephen A. Brewster, Joanna Lumsden, Marek Bell, M...
CHI
2006
ACM
16 years 2 months ago
Using visualizations to review a group's interaction dynamics
We present a visualization system for reviewing the turn-taking patterns in a face-to-face meeting. Without the need to directly observe a group, a user can use the system to gain...
Joan Morris DiMicco, Katherine J. Hollenbach, Walt...
96
Voted
CHI
2009
ACM
15 years 5 months ago
A sustainable identity: the creativity of an everyday designer
In this paper we explore sustainability in interaction design by reframing concepts of user identity and use in a domestic setting. Building on our own work on everyday design and...
Ron Wakkary, Karen Tanenbaum
99
Voted
INTETAIN
2009
Springer
15 years 8 months ago
Navigating a Maze with Balance Board and Wiimote
Abstract. Input from the lower body in human-computer interfaces can be beneficial, enjoyable and even entertaining when users are expected to perform tasks simultaneously. Users ...
Wim Fikkert, Niek Hoeijmakers, Paul E. van der Vet...
CHI
2010
ACM
15 years 8 months ago
Investigating user account control practices
Non-administrator user accounts and the user account control (UAC) approach of Windows Vista are two practical solutions to limit the damage of malware infection. UAC in Windows V...
Sara Motiee, Kirstie Hawkey, Konstantin Beznosov