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CHI
2004
ACM
16 years 1 months ago
Interaction design in India: past, present and future
In many parts of the world, Human-Computer Interaction (HCI) emerged as an interdisciplinary activity between the fields of Computer Science, Cognitive Psychology and / or Human F...
Anirudha Joshi
CHI
2003
ACM
16 years 1 months ago
Kana no senshi (kana warrior): a new interface for learning Japanese characters
This paper presents the design and testing of Kana Warrior, a new interface for basic Japanese character recognition based on a game-style user interface. Kana Warrior is a game d...
Kristen Stubbs
CHI
2006
ACM
16 years 1 months ago
Developing user interface guidelines for DVD menus
Watching DVDs can be a frustrating experience, because DVD menus often miss out on usability and are complex and difficult to navigate through. Similar to the early years of web d...
Karin Kappel, Martin Tomitsch, Thomas Grechenig, T...
CHI
2007
ACM
16 years 1 months ago
Learning shape writing by game playing
We present a computer game designed to efficiently and playfully teach users shape writing ? a new text entry method for pen-based devices. Keywords Text entry, mobile devices, sh...
Per Ola Kristensson, Shumin Zhai
CHI
2002
ACM
16 years 1 months ago
Evaluating look-to-talk: a gaze-aware interface in a collaborative environment
We present "look-to-talk", a gaze-aware interface for directing a spoken utterance to a software agent in a multiuser collaborative environment. Through a prototype and ...
Alice Oh, Harold Fox, Max Van Kleek, Aaron Adler, ...