This paper presents a physics-based locomotion controller based on online planning. At each time-step, a planner optimizes locomotion over multiple phases of gait. Stance dynamics...
Parallel simulation techniques are often employed to meet the computational requirements of large hardware simulations in order to reduce simulation time. In addition, partitionin...
We introduce a new performance metric, called Load Balancing Factor (LBF), to assist programmers with evaluating different tuning alternatives. The LBF metric differs from traditi...
In many scenes with human characters, interacting groups are an important factor for maintaining a sense of realism. However, little is known about what makes these characters app...
This paper describes an implementation of parallel LU factorization. The focus is to achieve high performance on non-dedicated clusters, where the number of available computing re...