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NETGAMES
2005
ACM
15 years 7 months ago
On the 802.11 turbulence of nintendo DS and sony PSP hand-held network games
The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Mark Claypool
118
Voted
GRID
2005
Springer
15 years 7 months ago
Protecting grid data transfer services with active network interfaces
A key goal of grid computing is to provide seamless access to shared computational and data resources across organizational boundaries, in distributed virtual organizations. Grid ...
Onur Demir, Michael R. Head, Kanad Ghose, Madhusud...
108
Voted
IJON
2007
98views more  IJON 2007»
15 years 1 months ago
Convergent design of piecewise linear neural networks
Piecewise linear networks (PLNs) are attractive because they can be trained quickly and provide good performance in many nonlinear approximation problems. Most existing design alg...
Hema Chandrasekaran, Jiang Li, W. H. Delashmit, Pr...
ANCS
2008
ACM
15 years 3 months ago
Towards effective network algorithms on multi-core network processors
To build high-performance network devices with holistic security protection, a large number of algorithms have been proposed. However, multi-core implementation of the existing al...
Yaxuan Qi, Zongwei Zhou, Baohua Yang, Fei He, Yibo...
AINA
2007
IEEE
15 years 5 months ago
A Protocol for Macro Mobility and Multihoming Notification in Wireless Mesh Networks
Wireless mesh networks are cost-efficient means to provide ubiquitous Internet access. For building large-scale wireless mesh networks, multiple access networks are joined together...
Rainer Baumann, Olga Bondareva, Simon Heimlicher, ...