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FLAIRS
2010
15 years 5 months ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle
EEMMAS
2007
Springer
15 years 9 months ago
Environment Support to the Management of Context Awareness Information
Abstract. Collaborative Ubiquitous Environments (CUEs) are environments supporting collaboration among persons in a ubiquitous computing setting. This paper shows how results of th...
Marco P. Locatelli, Giuseppe Vizzari

Book
2911views
17 years 2 months ago
Shape Analysis and Classification: Theory and Practice
"Advances in shape analysis impact a wide range of disciplines, from mathematics and engineering to medicine, archeology, and art. Anyone just entering the field, however, may...
Roberto M. Cesar Jr
122
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ICC
2007
IEEE
142views Communications» more  ICC 2007»
15 years 9 months ago
On MAC Scheduling and Packet Combination Strategies for Practical Random Network Coding
— The present paper investigates practical algorithms to efficiently exploit random network coding for data delivery in multi-hop wireless networks. In the past few years, a gre...
Elena Fasolo, Michele Rossi, Jörg Widmer, Mic...
ICSE
2007
IEEE-ACM
15 years 9 months ago
Cost-Benefit Analysis of Software Development Techniques and Practices
Investigations of software development practices, processes, and techniques frequently report separately on the costs and benefits of a phenomenon under study, but rarely adequate...
Hakan Erdogmus