Sciweavers

1149 search results - page 30 / 230
» Computer Graphics of Kinematic Surfaces
Sort
View
115
Voted
VISSYM
2004
15 years 2 months ago
Illustrating Surfaces in Volume
This paper presents a novel framework for illustrating surfaces in a volume. Surfaces are illustrated by drawing only feature lines, such as silhouettes, valleys, ridges, and surf...
Xiaoru Yuan, Baoquan Chen
119
Voted
CVGIP
2002
174views more  CVGIP 2002»
15 years 15 days ago
Computing quadric surface intersections based on an analysis of plane cubic curves
Computing the intersection curve of two quadrics is a fundamental problem in computer graphics and solid modeling. We present an algebraic method for classifying and parameterizin...
Wenping Wang, Barry Joe, Ronald N. Goldman
133
Voted
SIGGRAPH
1992
ACM
15 years 4 months ago
Re-tiling polygonal surfaces
This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at var...
Greg Turk
113
Voted
SI3D
2005
ACM
15 years 6 months ago
Adaptive sampling of intersectable models exploiting image and object-space coherence
We present a sampling strategy and rendering framework for intersectable models, whose surface is implicitly defined by a black box intersection test that provides the location a...
Anders Adamson, Marc Alexa, Andrew Nealen
103
Voted
GRAPHICSINTERFACE
2007
15 years 2 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang