This article discusses visualizing and interacting with 3-D geographical data via VRML in the Web environment. For this purpose, the Web-based desktop VR for geographical informat...
The problem of recovering the shape of objects from three-dimensional data is important to many areas of computer graphics and vision. We present here a method for the recovery of...
We discuss the theory and practical issues behind creating reflection models to show the difficulty of the problem. We survey the current approaches towards reflection models for ...
Peter Shirley, Brian E. Smits, Helen H. Hu, Eric P...
Multiple scattering in participating media is generally a complex phenomenon. In the limit of an optically thick medium, i.e., when the mean free path of each photon is much smalle...
In this case study, we compare two methods for filtering external motion in time dependent volume data sets acquired from confocal microscopy. The pros and cons of a landmark bas...