In prior work, we have proposed techniques to extend the ease of shared-memory parallel programming to distributed-memory platforms by automatic translation of OpenMP programs to ...
Are computing systems trustworthy? To answer this, we need to know three things: what the systems are supposed to do, what they are not supposed to do, and what they actually do. A...
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
We introduce Linear Efficient Antialiased Normal (LEAN) Mapping, a method for real-time filtering of specular highlights in bump and normal maps. The method evaluates bumps as p...
We develop algorithms for computing the smallest enclosing ball of a set of n balls in d-dimensional space. Unlike previous methods, we explicitly address small cases (n ≤ d + 1...