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ACL
2010
15 years 2 months ago
Towards Relational POMDPs for Adaptive Dialogue Management
Open-ended spoken interactions are typically characterised by both structural complexity and high levels of uncertainty, making dialogue management in such settings a particularly...
Pierre Lison
FORMATS
2010
Springer
15 years 2 months ago
Expected Reachability-Time Games
In an expected reachability-time game (ERTG) two players, Min and Max, move a token along the transitions of a probabilistic timed automaton, so as to minimise and maximise, respec...
Vojtech Forejt, Marta Z. Kwiatkowska, Gethin Norma...
HCI
2009
15 years 2 months ago
Estimating Productivity: Composite Operators for Keystroke Level Modeling
Task time is a measure of productivity in an interface. Keystroke Level Modeling (KLM) can predict experienced user task time to within 10 to 30% of actual times. One of the bigges...
Jeff Sauro
ICCV
2011
IEEE
14 years 4 months ago
Source Constrained Clustering
We consider the problem of quantizing data generated from disparate sources, e.g. subjects performing actions with different styles, movies with particular genre bias, various con...
Ekaterina Taralova, Fernando DelaTorre, Martial He...
ICCV
2011
IEEE
14 years 4 months ago
Learning Spatiotemporal Graphs of Human Activities
Complex human activities occurring in videos can be defined in terms of temporal configurations of primitive actions. Prior work typically hand-picks the primitives, their total...
William Brendel, Sinisa Todorovic