Virtual Reality Modeling Language (VRML) is widely used to represent, create, and display virtual reality objects and their environment. Some VRML applications require concurrent ...
Both teaching and learning multithreaded ing are complex tasks, due to the abstraction of the concepts, the non-determinism of the scheduler, the impossibility of using classical s...
Giovanni Malnati, Caterina Maria Cuva, Claudia Bar...
Nowadays the 2-Phase-Locking (2PL) concurrency control algorithm still plays a core rule in the construction of transactional systems (e.g. database systems and transactional memo...
Pierangelo di Sanzo, Roberto Palmieri, Bruno Cicia...
We describe a system as a set of communicating concurrent programs. Quasi-static scheduling compiles the concurrent programs into a sequential one. It uses a Petri net as an inter...
Cong Liu, Alex Kondratyev, Yosinori Watanabe, Albe...
In this paper we show how the FLAVERS data flow analysis technique, originally formulated for programs with the rendezvous model of concurrency, can be applied to concurrent Java...