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» Construction of Codes for Network Coding
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EGH
2011
Springer
14 years 4 months ago
Lossless Compression of Already Compressed Textures
Texture compression helps rendering by reducing the footprint in graphics memory, thus allowing for more textures, and by lowering the number of memory accesses between the graphi...
Jacob Ström, Per Wennersten
TMC
2012
13 years 7 months ago
Secure Initialization of Multiple Constrained Wireless Devices for an Unaided User
—A number of protocols and mechanisms have been proposed to address the problem of initial secure key deployment in wireless networks. Most existing approaches work either with a...
Toni Perkovic, Mario Cagalj, Toni Mastelic, Nitesh...
SENSYS
2009
ACM
15 years 11 months ago
Macrodebugging: global views of distributed program execution
Creating and debugging programs for wireless embedded networks (WENs) is notoriously difficult. Macroprogramming is an emerging technology that aims to address this by providing ...
Tamim I. Sookoor, Timothy W. Hnat, Pieter Hooimeij...
ECRTS
2005
IEEE
15 years 10 months ago
Applying Static WCET Analysis to Automotive Communication Software
The number of embedded computers used in modern cars have increased dramatically during the last years, as they provide increased functionality to a reduced cost compared to previ...
Susanna Byhlin, Andreas Ermedahl, Jan Gustafsson, ...
LCN
2002
IEEE
15 years 10 months ago
A User Level Framework for Ad Hoc Routing
The availability of inexpensive wireless networking hardware (e.g., based on the IEEE 802.11 standards) has generated interest in a large class of wireless applications. Many appl...
Jérémie Allard, Paul Gonin, Minoo Si...