In this paper, we propose QROUTE, an integrated framework for QoS-guaranteed multicast routing, in which a feasible multicast tree meeting multiple QoS constraints can be construc...
Predicting and optimizing the performance of ray shooting is a very important problem in computer graphics due to the severe computational demands of ray tracing and other applicat...
Abstract-- Broadcast-based Peer-to-Peer (P2P) networks, including flat (e.g., Gnutella) and two-layer super-peer implementations (e.g., Kazaa), are extremely popular nowadays due t...
We show it is possible to tile three-dimensional space using only tetrahedra with acute dihedral angles. We present several constructions to achieve this, including one in which a...
Real-time systems have reached a level of complexity beyond the scaling capability of the low-level or restricted languages traditionally used for real-time programming. While Met...
David F. Bacon, Perry Cheng, David Grove, Michael ...