We define occlusion-aware interfaces as interaction techniques which know what area of the display is currently occluded, and use this knowledge to counteract potential problems a...
Based on a distributed architecture for real-time collection and broadcast of haptic information to multiple participants, heterogeneous haptic devices (the PHANToM and the CyberG...
Margaret McLaughlin, Gaurav S. Sukhatme, Wei Peng,...
A basic problem with Augmented Reality systems using Head-Mounted Displays (HMDs) is the perceived latency or lag. This delay corresponds to the elapsed time between the moment wh...
Fakhreddine Ababsa, Jean-Yves Didier, Malik Mallem...
The recognition of script in historical documents requires suitable techniques in order to identify single words. Segmentation of lines and words is a challenging task because lin...
As whiteboards have become a popular tool in meeting rooms, there has been a growing interest in making use of the whiteboard as a user interface for human computer interaction. T...