This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
The majority of people in rural developing regions do not have access to the World Wide Web. Traditional network connectivity technologies have proven to be prohibitively expensiv...
Jay Chen, Lakshminarayanan Subramanian, Jinyang Li
We present an interactive virtual percussion instrument system, Tabletop Ensemble, that can be used by a group of collaborative users simultaneously to emulate playing music in re...
Zhimin Ren, Ravish Mehra, Jason Coposky, Ming C. L...
The Internet provides a highly suitable infrastructure for sharing multimedia meeting records, especially as multimedia technologies become more lightweight and workers more mobil...
Patrick Chiu, John S. Boreczky, Andreas Girgensohn...
The representation of information collections needs to be optimized for human cognition. While documents often include rich visual components, collections, including personal coll...