This paper presents a simple approach for rendering isosurfaces of a scalar field. Using the vertex programming capability of commodity graphics cards, we transfer the cost of com...
Probabilistic models have recently been utilized for the optimization of large combinatorial search problems. However, complex probabilistic models that attempt to capture interpa...
The growing computational power requirements of grand challenge applications has promoted the need for linking highperformance computational resources distributed across multiple ...
This tutorial introduces the MODSIM III language, showing how its simulation "world view" together with its object-oriented architecture and built in graphics contribute...
Creating comprehensive simulation models can be expensive and time consuming. This paper discusses our efforts to develop a general methodology that will allow users to quickly an...