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VRST
2003
ACM
15 years 3 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
ISCA
1996
IEEE
99views Hardware» more  ISCA 1996»
15 years 2 months ago
Coherent Network Interfaces for Fine-Grain Communication
Historically, processor accesses to memory-mapped device registers have been marked uncachable to insure their visibility to the device. The ubiquity of snooping cache coherence, ...
Shubhendu S. Mukherjee, Babak Falsafi, Mark D. Hil...
USS
2008
15 years 7 days ago
CloudAV: N-Version Antivirus in the Network Cloud
Antivirus software is one of the most widely used tools for detecting and stopping malicious and unwanted files. However, the long term effectiveness of traditional hostbased anti...
Jon Oberheide, Evan Cooke, Farnam Jahanian
JCP
2007
154views more  JCP 2007»
14 years 9 months ago
Introducing Virtual Private Overlay Network Services in Large Scale Grid Infrastructures
—The computational Grid concept is gaining great popularity as the best way to deliver access to a wide range of distributed computing and data resources. But, as Grids move from...
Francesco Palmieri
EJWCN
2010
162views more  EJWCN 2010»
14 years 4 months ago
OMNeT++-Based Cross-Layer Simulator for Content Transmission over Wireless Ad Hoc Networks
Flexbility and deployment simplicity are among the numerous advantages of wireless links when compared to standard wired communications. However, challenges do remain high for wire...
Raphaël Massin, Catherine Lamy-Bergot, Christ...