We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
The differential geometry of smooth three-dimensional surfaces can be interpreted from one of two perspectives: in terms of oriented frames located on the surface, or in terms of ...
Jingyi Yu, Xiaotian Yin, Xianfeng Gu, Leonard McMi...
A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
Recognizing object classes and their 3D viewpoints is an
important problem in computer vision. Based on a partbased
probabilistic representation [31], we propose a new
3D object...
Shape correspondence, which aims at accurately identifying corresponding landmarks from a given population of shape instances, is a very challenging step in constructing a statisti...
Pahal Dalal, Lili Ju, Michael McLaughlin, Xiangron...