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» Design and evaluation of reduced-functionality interfaces
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MHCI
2009
Springer
15 years 4 months ago
pieTouch: a direct touch gesture interface for interacting with in-vehicle information systems
Touch-sensitive displays seem like a natural and promising option for dealing with the increasing complexity of current in-vehicle information systems (IVIS), but since they can h...
Ronald Ecker, Verena Broy, Andreas Butz, Alexander...
HPCA
1998
IEEE
15 years 4 months ago
Address Translation Mechanisms In Network Interfaces
Good network hardware performance is often squandered by overheads for accessing the network interface (NI) within a host. NIs that support user-level messaging avoid frequent ope...
Ioannis Schoinas, Mark D. Hill
IUI
1997
ACM
15 years 4 months ago
The Pedagogical Design Studio: Exploiting Artifact-Based Task Models for Constructivist Learning
Intelligentlearning environments that support constructivism shouldprovideactivelearningexperiencesthatarecustomized for individuallearners. To do so, they must determine learner ...
James C. Lester, Patrick J. Fitzgerald, Brian A. S...
INAP
2001
Springer
15 years 4 months ago
iML: A Logic-based Framework for Constructing Graphical User Interface on Mobile Agents
Mobile agent technology is an emerging technology that allows easier design, implementation, and maintenance of distributed systems. Mobility enables agents to reduce network load,...
Naoki Fukuta, Nobuaki Mizutani, Tadachika Ozono, T...
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 1 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...