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» Design and implementation of a network simulation system
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INFOCOM
2007
IEEE
15 years 11 months ago
An Open and Scalable Emulation Infrastructure for Large-Scale Real-Time Network Simulations
— We present a software infrastructure that embeds physical hosts in a simulated network. Aiming to create a largescale real-time virtual network testbed, our real-time interacti...
Jason Liu, Scott Mann, Nathanael Van Vorst, Keith ...
CODES
2003
IEEE
15 years 10 months ago
A modular simulation framework for architectural exploration of on-chip interconnection networks
Ever increasing complexity and heterogeneity of SoC platforms require diversified on-chip communication schemes beyond the currently omnipresent shared bus architectures. To prev...
Tim Kogel, Malte Doerper, Andreas Wieferink, Raine...
IPPS
2007
IEEE
15 years 11 months ago
Exploring a Multithreaded Methodology to Implement a Network Communication Protocol on the Cyclops-64 Multithreaded Architecture
The IBM Cyclops-64 (C64) chip employs a multithreaded architecture that integrates a large number of hardware thread units on a single chip. A cellular supercomputer is being deve...
Ge Gan, Ziang Hu, Juan del Cuvillo, Guang R. Gao
132
Voted
VLSID
2003
IEEE
148views VLSI» more  VLSID 2003»
16 years 5 months ago
Extending Platform-Based Design to Network on Chip Systems
Exploitation of silicon capacity will require improvements in design productivity and more scalable system paradigms. Asynchronous message passing networks on chip (NOC) have been...
Juha-Pekka Soininen, Axel Jantsch, Martti Forsell,...
118
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SIGCOMM
2009
ACM
15 years 11 months ago
White space networking with wi-fi like connectivity
Networking over UHF white spaces is fundamentally different from conventional Wi-Fi along three axes: spatial variation, temporal variation, and fragmentation of the UHF spectrum....
Paramvir Bahl, Ranveer Chandra, Thomas Moscibroda,...