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» Design of a Concurrent and Distributed Language
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144
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EKAW
2006
Springer
15 years 7 months ago
Distributed Multi-contextual Ontology Evolution - A Step Towards Semantic Autonomy
In today's world there is a need for knowledge infrastructures that can support several autonomous knowledge bases all using different ontologies and constantly adapting thes...
Maciej Zurawski
133
Voted
HPDC
2007
IEEE
15 years 9 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
122
Voted
IPPS
2007
IEEE
15 years 9 months ago
Online Aggregation over Trees
Consider a distributed network with nodes arranged in a tree, and each node having a local value. We consider the problem of aggregating values (e.g., summing values) from all nod...
C. Greg Plaxton, Mitul Tiwari, Praveen Yalagandula
115
Voted
VRST
2004
ACM
15 years 8 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
SIGSOFT
1996
ACM
15 years 7 months ago
Abstracting Dependencies between Software Configuration Items
ing Dependencies between Software Configuration Items CARL A. GUNTER University of Pennsylvania icle studies an abstract model of dependencies between software configuration items ...
Carl A. Gunter