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VRST
2004
ACM
15 years 9 months ago
The MORGAN framework: enabling dynamic multi-user AR and VR projects
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...
KBSE
2000
IEEE
15 years 8 months ago
A Comparison of Questionnaire-Based and GUI-Based Requirements Gathering
: Software development includes gathering information about tasks, work practices and design options from users. Traditionally requirements gathering takes two forms. Interviews an...
J. Michael Moore, Frank M. Shipman III
HPCA
1998
IEEE
15 years 8 months ago
Address Translation Mechanisms In Network Interfaces
Good network hardware performance is often squandered by overheads for accessing the network interface (NI) within a host. NIs that support user-level messaging avoid frequent ope...
Ioannis Schoinas, Mark D. Hill
SIGGRAPH
1994
ACM
15 years 8 months ago
Priority rendering with a virtual reality address recalculation pipeline
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
Matthew Regan, Ronald Pose
PET
2010
Springer
15 years 8 months ago
Collaborative, Privacy-Preserving Data Aggregation at Scale
Combining and analyzing data collected at multiple locations is critical for a wide variety of applications, such as detecting and diagnosing malicious attacks or computing an acc...
Benny Applebaum, Haakon Ringberg, Michael J. Freed...