Sciweavers

1110 search results - page 75 / 222
» Designing Persistence for Real-Time Distributed Object Syste...
Sort
View
161
Voted
SI3D
2012
ACM
13 years 9 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
93
Voted
TOG
2002
130views more  TOG 2002»
15 years 1 months ago
Real-time 3D model acquisition
The digitization of the 3D shape of real objects is a rapidly expanding field, with applications in entertainment, design, and archaeology. We propose a new 3D model acquisition s...
Szymon Rusinkiewicz, Olaf A. Hall-Holt, Marc Levoy
GROUP
2007
ACM
15 years 5 months ago
Privacy in the open: how attention mediates awareness and privacy in open-plan offices
The tension between privacy and awareness has been a persistent difficulty in distributed environments that support opportunistic and informal interaction. For example, many aware...
Jeremy P. Birnholtz, Carl Gutwin, Kirstie Hawkey
124
Voted
JIRS
2010
120views more  JIRS 2010»
15 years 9 days ago
Designing Decentralized Controllers for Distributed-Air-Jet MEMS-Based Micromanipulators by Reinforcement Learning
Distributed-air-jet MEMS-based systems have been proposed to manipulate small parts with high velocities and without any friction problems. The control of such distributed systems ...
Laëtitia Matignon, Guillaume J. Laurent, Nadi...
ICIP
1997
IEEE
15 years 5 months ago
Object Based Video with Progressive Foreground
A novel algorithm is described for coding objects in video compression systems which gives complete control over the bit allocation to the video objects. The method is evaluated b...
Donald M. Monro, Huijuan Li, J. A. Nicholls