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ICCV
2009
IEEE
14 years 11 months ago
Real-time visual tracking via Incremental Covariance Tensor Learning
Visual tracking is a challenging problem, as an object may change its appearance due to pose variations, illumination changes, and occlusions. Many algorithms have been proposed t...
Yi Wu, Jian Cheng, Jinqiao Wang, Hanqing Lu
FDG
2009
ACM
15 years 8 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
224
Voted
ICDE
2007
IEEE
162views Database» more  ICDE 2007»
16 years 3 months ago
On Density Based Transforms for Uncertain Data Mining
In spite of the great progress in the data mining field in recent years, the problem of missing and uncertain data has remained a great challenge for data mining algorithms. Many ...
Charu C. Aggarwal
AUTOMOTIVEUI
2009
ACM
15 years 8 months ago
A cognitive schema approach to diagnose intuitiveness: an application to onboard computers
Intuitive use is met when prior knowledge is transferred to new task environments. The empirical fact that transfer relies on schemas led us to diagnose intuitiveness based on sch...
Sandrine Fischer, Makoto Itoh, Toshiyuki Inagaki
EWCBR
2008
Springer
15 years 3 months ago
Situation Assessment for Plan Retrieval in Real-Time Strategy Games
Case-Based Planning (CBP) is an effective technique for solving planning problems that has the potential to reduce the computational complexity of the generative planning approache...
Kinshuk Mishra, Santiago Ontañón, As...