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» Efficient Free Form Light Field Rendering
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ICIP
2005
IEEE
14 years 8 months ago
On object-based compression for a class of dynamic image-based representations
An object-based compression scheme for a class of dynamic image-based representations called "plenoptic videos" (PVs) is studied in this paper. PVs are simplified dynami...
Qing Wu, King To Ng, Shing-Chow Chan, Heung-Yeung ...
ICIP
2005
IEEE
14 years 8 months ago
A frequency-based approach for efficient plenoptic sampling
In image-based light field rendering, many efforts have been made to improve the efficiency of the modeling. This efficiency pertains to the photorealism and compression of a give...
Jean-Daniel Deschênes, Patrick Hébert...
SIGGRAPH
2000
ACM
13 years 9 months ago
Acquiring the reflectance field of a human face
We present a method to acquire the reflectance field of a human face and use these measurements to render the face under arbitrary changes in lighting and viewpoint. We first acqu...
Paul E. Debevec, Tim Hawkins, Chris Tchou, Haarm-P...
CGI
2001
IEEE
13 years 10 months ago
Modeling and Rendering of Various Natural Phenomena Consisting of Particles
The simulation of various natural phenomena is one of the important research fields in computer graphics. In particular, aspects such as sky, clouds, water, fire, trees, smoke, te...
Tomoyuki Nishita, Yoshinori Dobashi
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
13 years 10 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim