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» Enhancing collaboration in virtual reality applications
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99
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VR
2010
IEEE
154views Virtual Reality» more  VR 2010»
14 years 10 months ago
On error bound estimation for motion prediction
A collaborative virtual environment (CVE) allows remote users to access and modify shared data through networks, such as the Internet. However, when the users are connected via th...
Rynson W. H. Lau, Kenneth Lee
CSCWD
2008
Springer
15 years 1 months ago
EnViron: An integrated VR tool for engineering projects
One of the main objectives in engineering departments of large industries is the implementation of integrated information systems to manage their projects' life cycle. EnViro...
Ismael H. F. dos Santos, Alberto Barbosa Raposo, L...
CHI
2006
ACM
16 years 2 days ago
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
DEXAW
2006
IEEE
153views Database» more  DEXAW 2006»
15 years 5 months ago
Capturing and Using the Operational Semantics of Large Distributed Systems: Sharing Common Application Requirements in Virtual O
Organisations may wish to use a standards-defined distributed system in a global sense but also have a requirement for non-standard local behaviour. This reflects the production...
Nickolas J. G. Falkner, Paul D. Coddington, Andrew...
98
Voted
KES
2000
Springer
15 years 3 months ago
Agent and user inhabited virtual communities: a case study
: We report about ongoing research in a virtual reality environment where visitors can interact with agents that help them to obtain information, to peform certain transactions and...
Anton Nijholt