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IPPS
2007
IEEE
15 years 11 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
HPCC
2007
Springer
15 years 11 months ago
Throttling I/O Streams to Accelerate File-IO Performance
To increase the scale and performance of scientific applications, scientists commonly distribute computation over multiple processors. Often without realizing it, file I/O is pa...
Seetharami R. Seelam, Andre Kerstens, Patricia J. ...
169
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MSWIM
2005
ACM
15 years 10 months ago
A controlled-access scheduling mechanism for QoS provisioning in IEEE 802.11e wireless LANs
Wireless Local Area Networks (WLAN) are being deployed at a rapid pace and in different environments. As a result, the demand for supporting a diverse range of applications over w...
Yaser Pourmohammadi Fallah, Hussein M. Alnuweiri
CCS
2004
ACM
15 years 10 months ago
MAC and UML for secure software design
Security must be a first class citizen in the design of large scale, interacting, software applications, at early and all stages of the lifecycle, for accurate and precise policy ...
Thuong Doan, Steven A. Demurjian, T. C. Ting, Andr...
MIDDLEWARE
2004
Springer
15 years 10 months ago
A grid service broker for scheduling distributed data-oriented applications on global grids
: The next generation of scientific experiments and studies, popularly called as e-Science, is carried out by large collaborations of researchers distributed around the world engag...
Srikumar Venugopal, Rajkumar Buyya, Lyle J. Winton