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» Evaluating the Modeling and Use of Emotion in Virtual Humans
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BMCBI
2006
160views more  BMCBI 2006»
14 years 10 months ago
Gene prediction in eukaryotes with a generalized hidden Markov model that uses hints from external sources
Background: In order to improve gene prediction, extrinsic evidence on the gene structure can be collected from various sources of information such as genome-genome comparisons an...
Mario Stanke, Oliver Schöffmann, Burkhard Mor...
IUI
2010
ACM
15 years 6 months ago
An adaptive calendar assistant using pattern mining for user preference modelling
In this paper, we present SmartCal, a calendar assistant that suggests appointment attributes, such as time, day, duration, etc., given any combination of initial user input attri...
Alfred Krzywicki, Wayne Wobcke, Anna Wong
JSS
2006
104views more  JSS 2006»
14 years 10 months ago
Modelling and simulation of off-chip communication architectures for high-speed packet processors
In this work, we propose a visual, custom-designed, event-driven interconnect simulation framework to evaluate the performance of off-chip multi-processor/memory communications ar...
Jacob Engel, Daniel Lacks, Taskin Koçak
CHI
2006
ACM
15 years 10 months ago
Generating automated predictions of behavior strategically adapted to specific performance objectives
It has been well established in Cognitive Psychology that humans are able to strategically adapt performance, even highly skilled performance, to meet explicit task goals such as ...
Katherine Eng, Richard L. Lewis, Irene Tollinger, ...
GAMEON
2000
14 years 11 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor