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UM
2005
Springer
15 years 2 months ago
Exploring Eye Tracking to Increase Bandwidth in User Modeling
The accuracy of a user model usually depends on the amount and quality of information available on the user’s states of interest. An eye-tracker provides data detailing where a u...
Cristina Conati, Christina Merten, Kasia Muldner, ...
AAAI
2007
14 years 11 months ago
Using Eye-Tracking Data for High-Level User Modeling in Adaptive Interfaces
In recent years, there has been substantial research on exploring how AI can contribute to Human-Computer Interaction by enabling an interface to understand a user’s needs and a...
Cristina Conati, Christina Merten, Saleema Amershi...
ICPR
2004
IEEE
15 years 10 months ago
Exploring Human Eye Behaviour using a Model of Visual Attention
It is natural in a visual search to look at any object that is similar to the target so that it can be recognised and a decision made to end the search. Eye tracking technology of...
Fred Stentiford, Oyewole Oyekoya
ACMACE
2006
ACM
15 years 1 months ago
Use of eye movements for video game control
We present a study that explores the use of a commercially available eye tracker as a control device for video games. We examine its use across multiple g...
J. David Smith, T. C. Nicholas Graham
86
Voted
CHI
2006
ACM
15 years 9 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang