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98
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CGF
2008
99views more  CGF 2008»
15 years 29 days ago
Polyhedral Finite Elements Using Harmonic Basis Functions
Finite element simulations in computer graphics are typically based on tetrahedral or hexahedral elements, which enables simple and efficient implementations, but in turn requires...
Sebastian Martin, Peter Kaufmann, Mario Botsch, Ma...
97
Voted
CGF
2004
86views more  CGF 2004»
15 years 21 days ago
Visualizing Objects with Mirrors
We present an automatic camera and mirrors placement method for visualizing 3D scenes such that complete and nonredundant visibility is guaranteed, as well as highest image resolu...
Ferran Hurtado, Marc Noy, J.-M. Robert, Vera Sacri...
ICCV
2009
IEEE
14 years 10 months ago
Local distance functions: A taxonomy, new algorithms, and an evaluation
We present a taxonomy for local distance functions where most existing algorithms can be regarded as approximations of the geodesic distance defined by a metric tensor. We categor...
Deva Ramanan, Simon Baker
CVPR
2000
IEEE
16 years 2 months ago
Towards Automatic Discovery of Object Categories
We propose a method to learn heterogeneous models of object classes for visual recognition. The training images contain a preponderance of clutter and learning is unsupervised. Ou...
Markus Weber, Max Welling, Pietro Perona
96
Voted
ACMACE
2008
ACM
15 years 2 months ago
Real binoculars with virtual functions for mixed environments
Though often desirable, the integration of real and virtual elements in mixed reality environments can be difficult. We propose a number of techniques to facilitate scene explorat...
Andrei Sherstyuk, Kin Lik Wang, Anton Treskunov, J...