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ASSETS
2005
ACM
15 years 6 months ago
Interactive virtual client for teaching occupational therapy evaluative processes
In this paper, we describe our current work in developing a computer-based educational tool for Occupational Therapy students learning client evaluation techniques. The software i...
Sharon A. Stansfield, Tom Butkiewicz, Evan Suma, M...
COMMA
2008
15 years 5 months ago
Arguments from Experience: The PADUA Protocol
In this paper we describe PADUA, a protocol designed to enable agents to debate an issue drawing arguments not from a knowledge base of facts, rules and priorities but directly fro...
Maya Wardeh, Trevor J. M. Bench-Capon, Frans Coene...
125
Voted
AIR
2006
147views more  AIR 2006»
15 years 4 months ago
Virtual human animation in natural language visualisation
Simulation motion of Virtual Reality (VR) objects and humans has experienced1 important developments in the last decade. However, realistic virtual human animation gen-2 eration re...
Minhua Ma, Paul McKevitt
JCP
2007
135views more  JCP 2007»
15 years 4 months ago
A Design Requirements Framework for Mobile Learning Environments
—This paper proposes a conceptual framework for mobile learning applications that provides systematic support for mobile learning experience design. It is based on a combination ...
David Parsons, Hokyoung Ryu, Mark Cranshaw
ICIDS
2010
Springer
15 years 1 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom