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» Game space design foundations for trans-reality games
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AVI
2006
14 years 11 months ago
Mixed reality: a model of mixed interaction
Mixed reality systems seek to smoothly link the physical and data processing (digital) environments. Although mixed reality systems are becoming more prevalent, we still do not ha...
Céline Coutrix, Laurence Nigay
INFOCOM
2009
IEEE
15 years 4 months ago
Distributed Power Allocation Algorithm for Spectrum Sharing Cognitive Radio Networks with QoS Guarantee
—In this paper we study the distributed multi-channel power allocation for spectrum sharing cognitive radio networks with QoS guarantee. We formulate this problem as a noncoopera...
Yuan Wu, Danny H. K. Tsang
COORDINATION
2000
Springer
15 years 2 months ago
The LuCe Coordination Technology for MAS Design and Development on the Internet
Internet-based multi-agent systems call for new metaphors, abstractions, methodologies and enabling technologies specifically tailored to agent-oriented engineering. While coordin...
Enrico Denti, Andrea Omicini, Vladimiro Toschi
CISS
2007
IEEE
15 years 4 months ago
Towards Optimal Design of Data Hiding Algorithms Against Nonparametric Adversary Models
Abstract—This paper presents a novel zero-sum watermarking game between a detection algorithm and a data hiding adversary. Contrary to previous research, the detection algorithm ...
Alvaro A. Cárdenas, George V. Moustakides, ...
CHI
1999
ACM
15 years 2 months ago
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play
This paper introduces a novel interface for digitallyaugmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction ...
Hiroshi Ishii, Craig Wisneski, Julian Orbanes, Ben...