This paper introduces a user-centered design process and case study evaluation of a novel wearable visualization system for team sports, coined TeamAwear. TeamAwear consists of thr...
— In deadline-based networks, the delay performance experienced by real-time data transfer largely depends on traffic deadlines and the load level along the data transfer path. ...
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
The mobile phone industry has established a large customer base market, providing a wide range of mobile applications from voice and data services to digital media such as digital...
Wan Huzaini Wan Hussin, Reuben Edwards, Paul Coult...
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...