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IPCV
2010
14 years 11 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
NIME
2005
Springer
150views Music» more  NIME 2005»
15 years 7 months ago
Sonictroller
The Sonictroller was originally conceived as a means of introducing competition into an improvisatory musical performance. By reverse-engineering a popular video game console, we ...
David Hindman, Spencer Kiser
JSAC
2008
139views more  JSAC 2008»
15 years 1 months ago
A Game-Theoretic Framework for Medium Access Control
In this paper, we generalize the random access game model, and show that it provides a general game-theoretic framework for designing contention based medium access control. We ext...
Tao Cui, Lijun Chen, Steven H. Low
CDC
2009
IEEE
126views Control Systems» more  CDC 2009»
15 years 6 months ago
Overcoming limitations of game-theoretic distributed control
—Recently, game theory has been proposed as a tool for cooperative control. Specifically, the interactions of a multiagent distributed system are modeled as a non-cooperative ga...
Jason R. Marden, Adam Wierman
SIAMCO
2002
89views more  SIAMCO 2002»
15 years 1 months ago
Convexity in Zero-Sum Differential Games
A new approach to two-player zero-sum differential games with convex-concave cost function is presented. It employs the tools of convex and variational analysis. A necessary and s...
Rafal Goebel