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» Gaze-based Interaction for Virtual Environments
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HAPTICS
2006
IEEE
15 years 3 months ago
Fingertip Vibratory Transducer for Detecting Optical Edges Using Regenerative Feedback
We present a new method for sensing the visual environment using multiple transducers, each mounted on an individual fingertip to sense a single point in the visual surroundings. ...
Kimberly Zawrotny, Apryl Craig, David Weiser, Robe...
CHI
2010
ACM
15 years 4 months ago
Where are you pointing?: the accuracy of deictic pointing in CVEs
Deictic reference – pointing at things during conversation – is ubiquitous in human communication, and should also be an important tool in distributed collaborative virtual en...
Nelson Wong, Carl Gutwin
CHI
2004
ACM
15 years 10 months ago
Robotic camera control for remote exploration
A video stream from a single camera is often the foundation for situational awareness in teleoperation activities. Poor camera placement, narrow field-of-view and other camera pro...
Stephen B. Hughes, Michael Lewis
SI3D
2010
ACM
15 years 4 months ago
Assisted texture assignment
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Matthäus G. Chajdas, Sylvain Lefebvre, Marc S...
AGENTS
1997
Springer
15 years 2 months ago
A Methodology for Building Believable Social Agents
Believable agents are defined to be interactive versions of quality characters in traditional artistic media like film. Such agents are useful in applications such as interactive ...
W. Scott Neal Reilly