This article presents a control flow analysis methodology based on UML 2.0 sequence diagrams (SD). In contrast to the conventional code-based control flow analysis techniques, thi...
The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...
Relative fitness, or “evaluation by tests” is one of the building blocks of coevolution: the only fitness information available is a comparison with other individuals in a p...
A problem faced by groups that are not co-located but need to collaborate on a common task is the reduced access to the rich multimodal communicative context that they would have ...
Paulo Barthelmess, Edward C. Kaiser, Xiao Huang, D...
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...