In this paper we describe a fully implemented prototype for interactive storytelling using the UnrealTM engine. We describe the important mechanisms involved in the variability of...
Two alternative concepts have been o ered to explain the neural mechanisms responsible for the generation of the respiratory motor pattern in the brainstem: a network paradigm and...
Ilya A. Rybak, Julian F. R. Paton, R. F. Rogers, W...
We describe the design of a family of aperiodic PRNGs (APRNGs). We show how a one-dimensional two tile cut and project quasicrystal (2TQC) used in conjunction with LCGs in an APRNG...
Abstract. A sweep-plane algorithm of Lawrence for convex polytope computation is adapted to generate random tuples on simple polytopes. In our method an affine hyperplane is swept ...
The main focus of this work is to investigate robust ways for generating summaries from summary representations without recurring to simple sentence extraction and aiming at more ...
Josef Steinberger, Marco Turchi, Mijail Alexandrov...