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CORR
2008
Springer
88views Education» more  CORR 2008»
15 years 6 months ago
RubberEdge: Reducing Clutching by Combining Position and Rate Control with Elastic Feedback
Position control devices enable precise selection, but significant clutching degrades performance. Clutching can be reduced with high control-display gain or pointer acceleration,...
Géry Casiez, Daniel Vogel, Qing Pan, Christ...
CHI
2004
ACM
15 years 11 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
FPLAY
2008
15 years 7 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
SI3D
2005
ACM
15 years 12 months ago
Volume catcher
It is difficult to obtain a specific region within unsegmented volume data (region of interest, ROI). The user must first segment the volume, a task which itself involves signi...
Shigeru Owada, Frank Nielsen, Takeo Igarashi
WWW
2006
ACM
16 years 7 months ago
From adaptation engineering to aspect-oriented context-dependency
The evolution of the Web requires to consider an increasing number of context-dependency issues. Therefore, in our research we focus on how to extend a Web application with additi...
Sven Casteleyn, Zoltán Fiala, Geert-Jan Hou...