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CORR
2008
Springer
88views Education» more  CORR 2008»
15 years 3 months ago
RubberEdge: Reducing Clutching by Combining Position and Rate Control with Elastic Feedback
Position control devices enable precise selection, but significant clutching degrades performance. Clutching can be reduced with high control-display gain or pointer acceleration,...
Géry Casiez, Daniel Vogel, Qing Pan, Christ...
CHI
2004
ACM
15 years 8 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
FPLAY
2008
15 years 4 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
SI3D
2005
ACM
15 years 8 months ago
Volume catcher
It is difficult to obtain a specific region within unsegmented volume data (region of interest, ROI). The user must first segment the volume, a task which itself involves signi...
Shigeru Owada, Frank Nielsen, Takeo Igarashi
WWW
2006
ACM
16 years 3 months ago
From adaptation engineering to aspect-oriented context-dependency
The evolution of the Web requires to consider an increasing number of context-dependency issues. Therefore, in our research we focus on how to extend a Web application with additi...
Sven Casteleyn, Zoltán Fiala, Geert-Jan Hou...