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» Hand-Held Acquisition of 3D Models with a Video Camera
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MM
2005
ACM
250views Multimedia» more  MM 2005»
15 years 7 months ago
An object-based video coding framework for video sequences obtained from static cameras
This paper presents a novel object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods, the proposed method does not require...
Asaad Hakeem, Khurram Shafique, Mubarak Shah
ECCV
2010
Springer
15 years 1 days ago
Sequential Non-Rigid Structure-from-Motion with the 3D-Implicit Low-Rank Shape Model
So far the Non-Rigid Structure-from-Motion problem has been tackled using a batch approach. All the frames are processed at once after the video acquisition takes place. In this pa...
Marco Paladini, Adrien Bartoli, Lourdes de Agapito
IROS
2008
IEEE
187views Robotics» more  IROS 2008»
15 years 7 months ago
Monocular visual odometry in urban environments using an omnidirectional camera
— We present a system for Monocular Simultaneous Localization and Mapping (Mono-SLAM) relying solely on video input. Our algorithm makes it possible to precisely estimate the cam...
Jean-Philippe Tardif, Yanis Pavlidis, Kostas Danii...
ARCS
2005
Springer
15 years 7 months ago
Adaptive Object Acquisition
We propose an active vision system for object acquisition. The core of our approach is a reinforcement learning module which learns a strategy to scan an object. The agent moves a...
Gabriele Peters, Claus-Peter Alberts, Markus Bries...
SI3D
2005
ACM
15 years 7 months ago
A camera-based interface for interaction with mobile handheld computers
Recent advances in mobile computing allow the users to deal with 3D interactive graphics on handheld computers. Although the computing resources and screen resolutions grow steadi...
Martin Hachet, Joachim Pouderoux, Pascal Guitton