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» Hardware Architecture for Fast Camera Effects Rendering
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ISCA
2012
IEEE
234views Hardware» more  ISCA 2012»
13 years 2 days ago
PARDIS: A programmable memory controller for the DDRx interfacing standards
Modern memory controllers employ sophisticated address mapping, command scheduling, and power management optimizations to alleviate the adverse effects of DRAM timing and resource...
Mahdi Nazm Bojnordi, Engin Ipek
DASIP
2010
14 years 4 months ago
FPGA-based rectification of stereo images
In order to obtain depth perception in computer vision, one needs to process pairs of stereo images. This process is computationally challenging to be carried out in real-time as i...
Joao G. P. Rodrigues, João Canas Ferreira
MICRO
2003
IEEE
128views Hardware» more  MICRO 2003»
15 years 2 months ago
IPStash: a Power-Efficient Memory Architecture for IP-lookup
Abstract—High-speed routers often use commodity, fully-associative, TCAMs (Ternary Content Addressable Memories) to perform packet classification and routing (IP lookup). We prop...
Stefanos Kaxiras, Georgios Keramidas
106
Voted
FPGA
2009
ACM
482views FPGA» more  FPGA 2009»
15 years 2 months ago
A 17ps time-to-digital converter implemented in 65nm FPGA technology
This paper presents a new architecture for time-to-digital conversion enabling a time resolution of 17ps over a range of 50ns with a conversion rate of 20MS/s. The proposed archit...
Claudio Favi, Edoardo Charbon
97
Voted
TOG
2008
293views more  TOG 2008»
14 years 9 months ago
A perceptually validated model for surface depth hallucination
Capturing detailed surface geometry currently requires specialized equipment such as laser range scanners, which despite their high accuracy, leave gaps in the surfaces that must ...
Mashhuda Glencross, Gregory J. Ward, Francho Melen...