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ICMCS
2006
IEEE
152views Multimedia» more  ICMCS 2006»
15 years 11 months ago
GPCD: Grid-based Predictive Collision Detection for Large-scale Environments in Computer Games
Given a time horizon parameter h and an object set O, predictive collision detection finds all the object pairs < oi, oj, ti > which will collide in the future time interva...
Zhiwen Yu, Hau-San Wong
EMO
2005
Springer
120views Optimization» more  EMO 2005»
15 years 11 months ago
Multiobjective Optimization on a Budget of 250 Evaluations
Abstract. In engineering and other ‘real-world’ applications, multiobjective optimization problems must frequently be tackled on a tight evaluation budget — tens or hundreds ...
Joshua D. Knowles, Evan J. Hughes
167
Voted
ECCV
2004
Springer
15 years 10 months ago
Authentic Emotion Detection in Real-Time Video
Abstract. There is a growing trend toward emotional intelligence in humancomputer interaction paradigms. In order to react appropriately to a human, the computer would need to have...
Yafei Sun, Nicu Sebe, Michael S. Lew, Theo Gevers
112
Voted
GD
2004
Springer
15 years 10 months ago
Clustering Cycles into Cycles of Clusters
In this paper we study simple families of clustered graphs that are highly unconnected. We start by studying 3-cluster cycles, which are clustered graphs such that the underlying ...
Pier Francesco Cortese, Giuseppe Di Battista, Maur...
SIGGRAPH
2010
ACM
15 years 9 months ago
Star-contours for efficient hierarchical self-collision detection
Collision detection is a problem that has often been addressed efficiently with the use of hierarchical culling data structures. In the subproblem of self-collision detection for ...
Sara C. Schvartzman, Álvaro G. Pérez, Miguel A. ...