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73
Voted
ICMCS
2006
IEEE
152views Multimedia» more  ICMCS 2006»
15 years 6 months ago
GPCD: Grid-based Predictive Collision Detection for Large-scale Environments in Computer Games
Given a time horizon parameter h and an object set O, predictive collision detection finds all the object pairs < oi, oj, ti > which will collide in the future time interva...
Zhiwen Yu, Hau-San Wong
EMO
2005
Springer
120views Optimization» more  EMO 2005»
15 years 6 months ago
Multiobjective Optimization on a Budget of 250 Evaluations
Abstract. In engineering and other ‘real-world’ applications, multiobjective optimization problems must frequently be tackled on a tight evaluation budget — tens or hundreds ...
Joshua D. Knowles, Evan J. Hughes
118
Voted
ECCV
2004
Springer
15 years 6 months ago
Authentic Emotion Detection in Real-Time Video
Abstract. There is a growing trend toward emotional intelligence in humancomputer interaction paradigms. In order to react appropriately to a human, the computer would need to have...
Yafei Sun, Nicu Sebe, Michael S. Lew, Theo Gevers
GD
2004
Springer
15 years 6 months ago
Clustering Cycles into Cycles of Clusters
In this paper we study simple families of clustered graphs that are highly unconnected. We start by studying 3-cluster cycles, which are clustered graphs such that the underlying ...
Pier Francesco Cortese, Giuseppe Di Battista, Maur...
SIGGRAPH
2010
ACM
15 years 4 months ago
Star-contours for efficient hierarchical self-collision detection
Collision detection is a problem that has often been addressed efficiently with the use of hierarchical culling data structures. In the subproblem of self-collision detection for ...
Sara C. Schvartzman, Álvaro G. Pérez, Miguel A. ...