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170 views 128 votes 15 years 8 months ago  SI3D 2003»
Geometry deformations for interactive animated characters are most commonly achieved using a skeleton-driven deformation technique called linear blend skinning. To deform a vertex...
106 views 118 votes 15 years 7 months ago  SI3D 1999»
We examine a rendering system that interactively ray traces an image on a conventional multiprocessor. The implementation is “brute force” in that it explicitly traces rays th...
132 views 163 votes 15 years 8 months ago  SI3D 2003»
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
173 views 163 votes 15 years 10 months ago  SI3D 2009»
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
170 views 164 votes 15 years 9 months ago  3DIM 2005»
Our goal is the production of highly accurate photorealistic descriptions of the 3D world with a minimum of human interaction and increased computational efficiency. Our input is...
265 views 151 votes 13 years 11 months ago  SI3D 2012»
A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
210 views 131 votes 15 years 10 months ago  SI3D 2010»
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
188 views 122 votes 15 years 8 months ago  SI3D 2003»
Image-based rendering (IBR) systems enable virtual walkthroughs of photorealistic environments by warping and combining reference images to novel viewpoints under interactive user...
135 views 141 votes 15 years 8 months ago  SI3D 2003»
We present a novel approach for interactive navigation in complex 3D synthetic environments using path planning. Our algorithm precomputes a global roadmap of the environment by u...
106 views 138 votes 15 years 7 months ago  SI3D 1999»
In this paper, we explore the problem of interactively manipulating plant models without sacrificing their botanical accuracy. The primary technical contribution of the paper is ...