Sciweavers

11589 search results - page 2281 / 2318
» Human computation
Sort
View
ACMICEC
2003
ACM
118views ECommerce» more  ACMICEC 2003»
15 years 3 months ago
Visualization of EDI messages: facing the problems in the use of XML
Multi-organizational EDI message networks are complicated communication environments with various standards and technologies. The role of third party message exchange hubs has bec...
Reija Korhonen, Airi Salminen
GROUP
2003
ACM
15 years 3 months ago
Using cursor prediction to smooth telepointer jitter
Telepointers are an important type of embodiment in real-time distributed groupware. Telepointers can increase the presence of remote participants and can provide considerable awa...
Carl Gutwin, Jeff Dyck, Jennifer Burkitt
GROUP
2003
ACM
15 years 3 months ago
"Breaking the code", moving between private and public work in collaborative software development
Software development is typically cooperative endeavor where a group of engineers need to work together to achieve a common, coordinated result. As a cooperative effort, it is esp...
Cleidson R. B. de Souza, David F. Redmiles, Paul D...
MIR
2003
ACM
174views Multimedia» more  MIR 2003»
15 years 3 months ago
Content-based image retrieval by clustering
In a typical content-based image retrieval (CBIR) system, query results are a set of images sorted by feature similarities with respect to the query. However, images with high fea...
Yixin Chen, James Ze Wang, Robert Krovetz
NETGAMES
2003
ACM
15 years 3 months ago
Bandwidth requirement and state consistency in three multiplayer game architectures
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Joseph D. Pellegrino, Constantinos Dovrolis
« Prev « First page 2281 / 2318 Last » Next »