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» Implementing commitment-based interactions
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CHI
1999
ACM
15 years 7 months ago
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play
This paper introduces a novel interface for digitallyaugmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction ...
Hiroshi Ishii, Craig Wisneski, Julian Orbanes, Ben...
HRI
2007
ACM
15 years 7 months ago
Group attention control for communication robots with wizard of OZ approach
This paper describes a group attention control (GAC) system that enables a communication robot to simultaneously interact with many people. GAC is based on controlling social situ...
Masahiro Shiomi, Takayuki Kanda, Satoshi Koizumi, ...
CHI
2006
ACM
15 years 5 months ago
Shaping user input in speech graffiti: a first pass
Speech Graffiti is a standardized interaction protocol for spoken dialog systems designed to address some common difficulties with ASR. We have proposed a strategy of shaping to h...
Stefanie Tomko, Roni Rosenfeld
127
Voted
CHI
2011
ACM
14 years 6 months ago
Your noise is my command: sensing gestures using the body as an antenna
Touch sensing and computer vision have made humancomputer interaction possible in environments where keyboards, mice, or other handheld implements are not available or desirable. ...
Gabe Cohn, Daniel Morris, Shwetak N. Patel, Desney...
ENTCS
2006
161views more  ENTCS 2006»
15 years 3 months ago
Tool Building Requirements for an API to First-Order Solvers
Effective formal verification tools require that robust implementations of automatic procedures for first-order logic and satisfiability modulo theories be integrated into express...
Jim Grundy, Thomas F. Melham, Sava Krstic, Sean Mc...