This paper presents methods for photo-realistic rendering using strongly spatially variant illumination captured from real scenes. The illumination is captured along arbitrary pat...
Jonas Unger, Stefan Gustavson, P. Larsson, Anders ...
We present an algorithm for jointly learning a consistent bidirectional generative-recognition model that combines top-down and bottom-up processing for monocular 3d human motion ...
Cristian Sminchisescu, Atul Kanaujia, Dimitris N. ...
Structured light systems use projected light to augment a scene with extra information. The goal of such systems is often the recovery of depth information based on 2D image(s) fr...
This paper presents a new method for segmentation of images into large regions that reflect the real world objects present in a scene. It explores the feasibility of utilizing sp...
Motion segmentation is a classic and on-going research topic which is an important pre-stage for many video processes. The reliability of the motion field calculation directly dete...