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» Information Capture Devices for Social Environments
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NETGAMES
2005
ACM
15 years 3 months ago
Packetization interval of haptic media in networked virtual environments
This paper deals with the packetization interval of haptic media in networked virtual environments. We here handle work in which a user moves an object by manipulating a haptic in...
Masaki Fujimoto, Yutaka Ishibashi
CHI
2006
ACM
15 years 9 months ago
Tableau machine: an alien presence in the home
Research in Ambient Intelligence and Ubiquitous Computing has put computational devices into many social settings while leaving intact much of the "task support and informati...
Mario Romero, Zachary Pousman, Michael Mateas
AUGHUMAN
2011
14 years 4 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
INFOCOM
2012
IEEE
12 years 12 months ago
TurfCast: A service for controlling information dissemination in wireless networks
—Recent years have witnessed mass proliferation of mobile devices with rich wireless communication capabilities as well as emerging mobile device based information dissemination ...
Xinfeng Li, Jin Teng, Boying Zhang, Adam C. Champi...
WIAS
2010
102views more  WIAS 2010»
14 years 7 months ago
Information security underlying transparent computing: Impacts, visions and challenges
The rapid development of computer network technologies and social informationalization has brought many new opportunities and challenges in information security. With improved info...
Yaoxue Zhang, Laurence Tianruo Yang, Yuezhi Zhou, ...